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Topic: I search for pair of people for the house project

All greetings I do not know in what branch to write, I will try here. My name is Alexey. Throughout long time thirsted to be engaged in games, but it did not turn out in any way. And here, in 12 years after the beginning of the career, I all the same reached trying to make completely working game) Under links my first draft copy  games is more low accessible. https://drive.google.com/file/d/0B4DfLf … loRmc/view https://yadi.sk/d/4qlRj7VAkCCBo It is simple sketches, as a matter of fact the test of an engine and small demonstration of the general idea of game. Once for a long time, on a spectrum, I played game Deep where it was offered to heat submarines from the ship. From level to level the density and speed of enemies rose. Interest was in breaking records on points and to hold on as it is possible longer. I made a sketch of such game, but to repeat all gameplay I do not want, it seems to me to make probably something more interesting. I plan to try to push game in Steam (on  at people it turned out), or to spread free of charge interposing there advertizing. Or to try to address to publishers. After  versions on which I want simply to try to create a ready product up to the end, I want  the same under iOS and . And after that it is possible to try to make and the web version. At each stage now the main interest it to transit all chain from the beginning to a ready product and monetization attempts, to try the forces. Here I rested against such problem: I cannot be , that my hand-made article works is interesting to me already, something floats and blows up. It is the extremely difficult to me to judge a gameplay,  I behind all it see the operation in the code. Well and to the schedule I too cannot make. Therefore I search two persons with whom if we work well together, we can continue activity in a direction of games. 1) the person who incurs  is necessary. Ideally if it understands the current game market, in projects of similar "weight" and has experience  as a whole. It should define a plot and mechanics of game and to make its interesting. Thus saving minimalism. He should understand that all costs time and money, therefore we should cut off all possible corners and receive something  with  a possible dial-up of units, schedules, music and the code. It is very desirable that this person knew that from me it is necessary to it to solve the task i.e. that it had experience interaction with programmers. I.e. it is necessary to it LUA-scripts, and it can is accurate designate for what purpose? Please, I will make it and I will yield to it methods  game and to try different variants. Something else is necessary? I will make) the Main thing that the person could formulate that is necessary to it. In not-ideal a case we will study... 2) the artist) In an ideal the one who can make a drawing not worse, than in this test example Is necessary. On  a stage while we work over mechanics and a gameplay, from the artist draft stubs for a drawing be required. From myself I can give 12-year-old experience in programming, readiness to finish the project (instead of to throw on a half-way), financing at a rate of 500-1000$ in  which, possibly, we spend for a drawing if we do not find the artist. I incur the music, any minimum of advertizing and accompanying expenditures. If us will be three, and the artist will work in a dale the income if at all of us it turns out successfully, we divide in equal shares for three, minus my accompanying expenditures on music, advertizing and . If only I and   30 %, minus expenditures on music will belong. Third which was due to the artist, will leave on compensating of my expenditures on a drawing. As soon as expenditures on a drawing are compensated, the subsequent incomes we halve. If started to work, it is necessary to go to the end (one of stages where we have the finished game), differently you will not participate in incomes if those are. It is very difficult to work with permanently escaping people. Somehow so. The well-founded criticism, councils about more reasonable sharing of percent (if you had an experience), and especially councils on what resources in the RuNet and an English-speaking segment it is possible  such declaration and to try to find someone - )

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Re: I search for pair of people for the house project

Hello, mangaman, you wrote: M> I do not know in what branch to write, I will try here. Try still here

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Re: I search for pair of people for the house project

Hello, mangaman, you wrote: M> 1) [...] It should define a plot and mechanics of game and to make its interesting. Thus saving minimalism. It as? Type, a tetris, but with a fascinating plot? Interest is connected just to complication. The more in game of "freedom vectors", the more interesting. But too not the fact. But the fact that a tetris, not  a gameplay, really interesting you will not make.

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Re: I search for pair of people for the house project

Hello, mangaman, you wrote: M> the Well-founded criticism launch on . M> councils about more reasonable sharing of percent (if you had an experience), still it is necessary to fill up a bear M> and especially councils on what resources in the RuNet and an English-speaking segment it is possible  such declaration and to try to find someone - ) you can try to be stuck to turkey-cocks: http://hgam-invite.herokuapp.com/ there at them .

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Re: I search for pair of people for the house project

CEM> Interest is connected just to complication. The more in game of "freedom vectors", the more interesting. But too not the fact. But the fact that a tetris, not  a gameplay, really interesting you will not make. Well, say, it is possible to fence 100 units, 1000 types of weapon, but to make it it is unprofitable and it is superfluous for any mechanics. And 1 unit is not enough. And 3 types of a unit just right. Type such.

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Re: I search for pair of people for the house project

F> a bear still it is necessary to fill up It yes. Still I will add that tim-membery will be in titles. If that - experience and a line for the abstract in a coin box.

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Re: I search for pair of people for the house project

Hello, mangaman, you wrote: F>> a bear still it is necessary to fill up M> It yes. Still I will add that tim-membery will be in titles. If that - experience and a line for the abstract in a coin box. Think is better, how to people you will deliver the toy. And  now on  in the core. HGE already works under ?

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Re: I search for pair of people for the house project

Hello, mangaman, you wrote: CEM>> Interest is connected just to complication. The more in game of "freedom vectors", the more interesting. But too not the fact. But the fact that a tetris, not  a gameplay, really interesting you will not make. M> well, say, it is possible to fence 100 units, 1000 types of weapon, but to make it it is unprofitable and it is superfluous for any mechanics. And 1 unit is not enough. And 3 types of a unit just right. Type such. I understand, yes, judging by the idea description, somewhere so it should turn out. By my small experience in one small game at me so it did not turn out, to me few units were constant (bonuses, prorolling), I added them and added, it was necessary to stop simply as a result of myself forcedly

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Re: I search for pair of people for the house project

Hello, neFormal, you wrote: F> think is better, how to people you will deliver the toy. We will think as business moves on the following step F> and  now on  in the core. HGE already works under ? An engine I will replace on any  or  the first ready version. I had a hand-made article on hge, therefore simply replaced logic and received this example. Minimalism, cutting of corners.