Topic: How to protect for World of Warcfraft?
I am going to make which scrolls ideal rotation, and to sell it. Technically the system consists from actually (a script on Lua) and (a script on pushing of keys on Auto It). estimates a situation and tints pixel in certain color, the program for autotests on this color a certain key. As a whole it is made approximately how it is written here. A question - how to make and protect authorization system? I plan to organize authorization by name the character (it well in API ). Then crc32 from this name will be, for example, xor-itsja with color of pixel. In this case each player will have a unique offset in color which will need to be set for inverse function a script or in . However, in the code name obtaining will be explicit enough: GetUnitName () since it is regular API. Accordingly always it is possible to replace a call with a constant "player's name" and to tear down all protection. Still a problem - game rules forbid the code . And to lay out it officially in such it does not turn out. But it is necessary to lay out, in it from competitors - at them turbid which it is not known that do my main difference, and at me will be official (plus already informal script). at AutoIt represents a simple basic-script, as a matter of fact big switch where the key is color of pixel, and value - a pushed key. It can be transformed from a script in separate (means most AutoIt), but I am afraid it strongly lowers kol-in buyers (still can think that it for theft of passwords to game). Therefore there is a script in a bare type which unless it is possible . Total, it is required: That the user, having on hands the code (pure Lua) and Auto-It a script ( Basic), could not force to work it for the arbitrary character. Thus a script if it is required, it is possible individually under each user. Also it is possible, if without it in any way, Lua (though it is undesirable). What prompt?