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Topic: Modeling of mechanical systems

All greetings! Prompt where it is possible to esteem about programming of mechanical systems (it is desirable With ++). In my case is 2D, specific mechanisms with a heap of parameters, nodes, communications and /. On the one hand - it would not be desirable to invent a bicycle, but usage of special packets or indirect libraries too does not approach. Thanks

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Re: Modeling of mechanical systems

Hello, LameFox, you wrote: LF> All greetings! LF> prompt where it is possible to esteem about programming of mechanical systems (it is desirable With ++). LF> In my case is 2D, specific mechanisms with a heap of parameters, nodes, communications and /. LF> On the one hand - it would not be desirable to invent a bicycle, but usage of special packets or indirect libraries too does not approach. https://pdfs.semanticscholar.org/902c/1 … 581da3.pdf (http://www.cs.cmu.edu/~baraff/papers/index.html) https://storage.googleapis.com/google-c … orGame.pdf http://www.gamedev.net/page/resources/_ … sics-r2714 http://www.ode.org/slides/parc/dynamics.pdf http://www.opensourcephysics.org/docume … tachment=1 http://physics.clarku.edu/sip/books/com … ysics.html http://chrishecker.com/Physics_references http://www.myphysicslab.com/index_en.html http://box2d.org http://bulletphysics.org

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Re: Modeling of mechanical systems

Hello, LameFox, you wrote: LF> Prompt where it is possible to esteem about programming of mechanical systems (it is desirable With ++). LF> In my case is 2D, specific mechanisms with a heap of parameters, nodes, communications and /. LF> On the one hand - it would not be desirable to invent a bicycle, but usage of special packets or indirect libraries too does not approach. It is necessary to specify what type mechanisms and communications - solid, elastic, liquid, linear/non-linear, static/dinamichestie, etc. Can any N-body.

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Re: Modeling of mechanical systems

Hello, Evgeny. Panasyuk, you wrote: EP> it is necessary to specify what type mechanisms and communications - solid, elastic, liquid, linear/non-linear, static/dinamichestie, etc. Can any N-body. Something of type of hinge system (2D). A little similar on the children's metal designer - rigid edges, are connected in points by small screws. Influence is produced in different places.

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Re: Modeling of mechanical systems

Hello, LameFox, you wrote: EP>> it is necessary to specify what type mechanisms and communications - solid, elastic, liquid, linear/non-linear, static/dinamichestie, etc. Can any N-body. LF> Something of type of hinge system (2D). A little similar on the children's metal designer - rigid edges, are connected in points by small screws. Influence is produced in different places. How much rigid? In sense it is deformable bodies or firm/rigid? If solid that is course of theoretical mechanics, if deformed that resistance of materials, the building mechanics, the elasticity theory. Keywords: a farm, a beam, the rod, the hinge, a support, force, the moment.