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Re: The object about itself knows not everything, but owes itself .

Hello, kov_serg, you wrote: _> I understood, you  to it Any graph can be finished to the point of irrationality. And your example too can be transformed into medley of lines and small squares. As well as in programming it is possible to push all program in function main. But anybody so does not do, and write small functions. As and in  write subfunctions - the columns. I  densely worked with , and I say that it is very convenient. Ask hundred developers of games which write only on .

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Re: The object about itself knows not everything, but owes itself .

Hello, SergeyOsipov, you wrote: if I correctly understood the initial task it is simply reference example for  the set dresser. In terms of the set dresser "simply variable" it component, and "input and output parameters differently themselves  should" it decorator.