Topic: Code embedding in game on unity
Good evening. There is certain closed-source a game, and it is known that it is written on unity. Also is indirect (i.e. not from games) the program which adds additional interface elements to game. A question: how such probably to make? I tried to look, what api-functions are pulled by the program - saw that she creates a new flow in address space of game and... Further mine did not suffice Surprises that the author of the program somehow could understand where the data which its program deduces are stored in storage of game, and somehow could force to pull it the functions necessary to it for the data. How such do generally?