Topic: How to receive displayed on the screen? How to write down there?
Do not laugh, I am serious 1. It is necessary to receive the image which now shows the monitor. I.e. not the window image (which exactly that can be hidden), and that is displayed. At least, for applications. As a maximum - for DirectX applications which can expose the mode (not is mandatory coinciding with ). 2. It is necessary to correct this image. Probably, it is coordinated to item 1, but there is still a moment. If application (for example, game) deduces the image, and is frequent (30-60 fps) how to achieve that it did not fray my image? For example, overlay precisely it is able (deduces in a corner fps, and without any blinkings). As a matter of fact, it is necessary approximately too most that program AutoIt (www.autoitscript.com), only on a C ++ or the Python does. What prompt? In what side to dig? To (google)