Topic:  Procorfs FPS in Starcraft2
Now viewed yesterday's in which I the limit of long loafs disassembled zilo-arhonami. Paid attention to schedules of FPS/frejmtajma/loading CPU and GPU. In most fixed short dips FPS more low 60. In the core till 57-59. It in any way is not felt on a gameplay, all the same not . But on schedules it is visible. Outputs curious. Resolution 2560*1440, drawing adjustments the most maximum of the possible. Loading GPU did not reach even 40 %, dangling at level of 28-34 % Thus that: - in the main menu and that is more than 50 % happens - a mode "window". Guzzles more resources GPU, but the instant switching on a desktop and is reverse. 1080ti it is strongly superfluous for SC2." For eyes "suffices normal 1070. Loading CPU about 20-23 %. BUT as soon as loading CPU reaches 25 % - there and then there is a pass of frames. 25 % on an eight-continuous stone mean that engine SC2 is able only in 2 main of a flow. Also it be no point in , but brake on frequency . Frequency of my stone 4.5 Ghz. All that more low on frequency - will be stronger. : At rewinding loading CPU especially does not change, and remains at the same level of ~20 %. I.e. even rewinding do not accelerate.